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Antwort
 
Themen-Optionen Ansicht
  #61  
Alt 22.09.2003, 17:47
Gast
 
Beiträge: n/a
Beitrag

hier ein kleiner script der zum schluss so aussieht:

Last updated on (hier das datum) GMT+0200

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>HTML </td></tr><tr><td id="CODE"><span style='color:#333333'>
&nbsp; <script LANGUAGE=&quot;<span style='color:orange'>JavaScript</span>&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;!<span style='color:red'>--
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Datum = new Date(document.lastModified);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.write(&quot;Last updated on &lt;<span style='color:blue'>I</span>&gt;&quot; + Datum + &quot;&lt;/<span style='color:blue'>I</span>&gt;&quot;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;//--</span>&gt;
&nbsp; &nbsp; &nbsp; &nbsp;&lt;/<span style='color:blue'>SCRIPT</span>&gt;
</span>[/quote]<span id='postcolor'>
Mit Zitat antworten
  #62  
Alt 22.09.2003, 20:06
Ice*F!re Ice*F!re ist offline
OWS Fan
 
Registriert seit: 22.09.2003
Beiträge: 265
Pfeil

diesen code einfach im body bereich eintragen !!

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="CODE">
<script LANGUAGE="JavaScript"><!--
* <!-- Begin
* * *var Message=" Hier Das Was du unten in der Satusleiste laufen lassen willst ";
* * *var place=1;
* * *function scrollIn() {
* * *window.status=Message.substring(0, place);
* * *if (place >= Message.length) {
* * *place=1;
* * *window.setTimeout("scrollOut()",1000);}
* * *else {place++;window.setTimeout("scrollIn()",120);}}
* * *function scrollOut() {
* * *window.status=Message.substring(place, Message.length);
* * *if (place >= Message.length) {
* * *place=1;
* * *window.setTimeout("scrollIn()", 100);
* * *} else {
* * *place++;
* * *window.setTimeout("scrollOut()", 50);
* * *}
* * *}
*// End -->
scrollOut();
</SCRIPT>

[/quote]<span id='postcolor'>


--
*--

www.ice-fire.cyberdune.info
__________________
mfg Ice*F!re



zum forum
Mit Zitat antworten
  #63  
Alt 05.10.2003, 12:41
Benutzerbild von sweetnothing
sweetnothing sweetnothing ist offline
OWS Stammuser
 
Registriert seit: 26.02.2003
Beiträge: 634
Standard

Zur Verhinderung von Spam anstelle von &quot;mailto:&quot;:
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="CODE"><script language="JavaScript">
<!--
var name = "name";
var domain = "provider.de";
document.write('<a href="mailto:' + name + '@' + domain + '" class="' + '">');
document.write(name + '@' + domain + '</a>');// -->
* * *</script>[/quote]<span id='postcolor'>

oder</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="CODE"><script language="JavaScript">
<!--
var name = "name";
var domain = "provider.de";
document.write('<a href="mailto:' + name + '@' + domain + '" class="' + '">');
document.write('Email' + '</a>');// -->
* * *</script>[/quote]<span id='postcolor'>
wofür das &quot;class&quot; gut ist, weiß ich nicht *
__________________
---> fear nothing but fear itself <---
---> fighting for peace is like fucking for virginity <---
Adelheids Webdesign
Adelheids Webkatalog
Mit Zitat antworten
  #64  
Alt 22.12.2003, 07:49
Gast
 
Beiträge: n/a
Daumen hoch

Alter die Sachen von euch ´haben mir total weiterheolfen ist aber nich nichts alles fertig!! &nbsp;


[u] &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; [b]Meine HomePage



Das bild ist mein banner!!
Mit Zitat antworten
  #65  
Alt 30.01.2004, 16:57
Gast
 
Beiträge: n/a
Reden

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="CODE"><DIV id=dot0 style="VISIBILITY: hidden; POSITION: absolute"><IMG src="http://scripte.aaj.de/grafik/ball-dummy.gif"> </DIV>
<DIV id=dot1 style="POSITION: absolute"><img src="Hier die Url einsetzen"> </DIV>
<DIV id=dot2 style="POSITION: absolute"><IMG src="Hier die Url einsetzen"> </DIV>
<DIV id=dot3 style="POSITION: absolute"><img src="Hier die Url einsetzen"> </DIV>
<DIV id=dot4 style="POSITION: absolute"><IMG src="Hier die Url einsetzen"> </DIV>
<DIV id=dot5 style="POSITION: absolute"><IMG src="Hier die Url einsetzen"> </DIV>
<DIV id=dot6 style="POSITION: absolute"><IMG src="Hier die Url einsetzen"> </DIV>
<script type=text/javascript>
<!--
/*
Elastic Trail script (By Philip Winston @ pwinston@yahoo.com, URL:http://members.xoom.com/ebullets)
Script featured on Dynamicdrive.com
For this and 100's more DHTML scripts, visit http://dynamicdrive.com
*/

// Thanks to Troels Jakobsen <tjak@get2net.dk>
// for fix which makes it work when the page is scrolled

var nDots = 7;
if (document.all&amp;&amp;window.print)
document.body.style.cssText="overflow-x:hidden;overflow-y:scroll"
var Xpos = 0;
var Ypos = 0;
var DELTAT = .01;
var SEGLEN = 10;
var SPRINGK = 10;
var MASS = 1;
var GRAVITY = 50;
var RESISTANCE = 10;
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
var BOUNCE = 0.75;
var followmouse = true;
var dots = new Array();
init();

function init()
{
&nbsp;var i = 0;
&nbsp;for (i = 0; i < nDots; i++)
&nbsp;{
&nbsp; &nbsp;dots[i] = new dot(i);
&nbsp;}
&nbsp;for (i = 0; i < nDots; i++)
&nbsp;{
&nbsp; &nbsp;dots[i].obj.left = dots[i].X;
&nbsp; &nbsp;dots[i].obj.top = dots[i].Y;
&nbsp;}
&nbsp;setTimeout("startanimate()", 2000);
}

function dot(i)
{
&nbsp;this.X = Xpos;
&nbsp;this.Y = Ypos;
&nbsp;this.dx = 0;
&nbsp;this.dy = 0;
&nbsp;if (document.getElementsByTagName)
&nbsp;{
&nbsp; &nbsp;this.obj = document.getElementsByTagName("div")["dot"+i].styl e;
&nbsp;}
&nbsp;else if (document.all)
&nbsp;{
&nbsp; &nbsp;this.obj = document.all.tags("div")["dot"+i].style;
&nbsp;}
&nbsp;else if (document.layers)
&nbsp;{
&nbsp; &nbsp;this.obj = document.layers["dot"+i];
&nbsp;}
}

function startanimate()
{
&nbsp;setInterval("animate()", 20);
}

function setInitPositions(dots)
{
&nbsp;var startloc = document.all.tags("LI");
&nbsp;var i = 0;
&nbsp;for (i = 0; i < startloc.length &amp;&amp; i < (nDots - 1); i++)
&nbsp;{
&nbsp; &nbsp;dots[i+1].X = startloc[i].offsetLeft
&nbsp; &nbsp;startloc[i].offsetParent.offsetLeft - DOTSIZE;
&nbsp; &nbsp;dots[i+1].Y = startloc[i].offsetTop + startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
&nbsp;}
&nbsp;dots[0].X = dots[1].X;
&nbsp;dots[0].Y = dots[1].Y - SEGLEN;
}

function MoveHandlerIE()
{
&nbsp;Xpos = window.event.x + document.body.scrollLeft;
&nbsp;Ypos = window.event.y + document.body.scrollTop;
}

document.onmousemove = MoveHandlerIE;


function vec(X, Y)
{
&nbsp; &nbsp;this.X = X;
&nbsp; &nbsp;this.Y = Y;
}

function springForce(i, j, spring)
{
&nbsp; &nbsp;var dx = (dots[i].X - dots[j].X);
&nbsp; &nbsp;var dy = (dots[i].Y - dots[j].Y);
&nbsp; &nbsp;var len = Math.sqrt(dx*dx + dy*dy);
&nbsp; &nbsp;if (len > SEGLEN) {
&nbsp; &nbsp; &nbsp; &nbsp;var springF = SPRINGK * (len - SEGLEN);
&nbsp; &nbsp; &nbsp; &nbsp;spring.X += (dx / len) * springF;
&nbsp; &nbsp; &nbsp; &nbsp;spring.Y += (dy / len) * springF;
&nbsp; &nbsp;}
}

function animate() {
&nbsp; &nbsp;var start = 0;
&nbsp; &nbsp;if (followmouse) {
&nbsp; &nbsp; &nbsp; &nbsp;dots[0].X = Xpos;
&nbsp; &nbsp; &nbsp; &nbsp;dots[0].Y = Ypos;
&nbsp; &nbsp; &nbsp; &nbsp;start = 1;
&nbsp; &nbsp;}

&nbsp; &nbsp;for (i = start; i < nDots; i++ ) {

&nbsp; &nbsp; &nbsp; &nbsp;var spring = new vec(0, 0);
&nbsp; &nbsp; &nbsp; &nbsp;if (i > 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;springForce(i-1, i, spring);
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (i < (nDots - 1)) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;springForce(i+1, i, spring);
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;var resist = new vec(-dots[i].dx * RESISTANCE,
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;-dots[i].dy * RESISTANCE);

&nbsp; &nbsp; &nbsp; &nbsp;var accel = new vec((spring.X + resist.X)/ MASS,
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;(spring.Y + resist.Y)/ MASS + GRAVITY);

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx += (DELTAT * accel.X);
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy += (DELTAT * accel.Y);

&nbsp; &nbsp; &nbsp; &nbsp;if (Math.abs(dots[i].dx) < STOPVEL &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(dots[i].dy) < STOPVEL &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(accel.X) < STOPACC &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(accel.Y) < STOPACC) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = 0;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy = 0;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].X += dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].Y += dots[i].dy;

&nbsp; &nbsp; &nbsp; &nbsp;var height, width;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;height = document.body.clientHeight + document.body.scrollTop;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;width = document.body.clientWidth + document.body.scrollLeft;

&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].Y >= &nbsp;height - DOTSIZE - 1) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dy > 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy = BOUNCE * -dots[i].dy;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].Y = height - DOTSIZE - 1;
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].X >= width - DOTSIZE) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dx > 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = BOUNCE * -dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].X = width - DOTSIZE - 1;
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].X < 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dx < 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = BOUNCE * -dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].X = 0;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].obj.left = dots[i].X;
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].obj.top = &nbsp;dots[i].Y;
&nbsp; &nbsp;}
}
//-->
</SCRIPT>
[/quote]<span id='postcolor'>

&lt;DIV id=dot0 style=&quot;VISIBILITY: hidden; POSITION: absolute&quot;&gt;&lt;IMG src=&quot;http://scripte.aaj.de/grafik/ball-dummy.gif&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot1 style=&quot;POSITION: absolute&quot;&gt;&lt;img src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot2 style=&quot;POSITION: absolute&quot;&gt;&lt;IMG src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot3 style=&quot;POSITION: absolute&quot;&gt;&lt;img src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot4 style=&quot;POSITION: absolute&quot;&gt;&lt;IMG src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot5 style=&quot;POSITION: absolute&quot;&gt;&lt;IMG src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
&lt;DIV id=dot6 style=&quot;POSITION: absolute&quot;&gt;&lt;IMG src=&quot;Hier die Url einsetzen&quot;&gt; &lt;/DIV&gt;
<script type=text/javascript&gt;
<!--
/*
Elastic Trail script (By Philip Winston @ pwinston@yahoo.com, URL:http://members.xoom.com/ebullets)
Script featured on Dynamicdrive.com
For this and 100's more DHTML scripts, visit http://dynamicdrive.com
*/

// Thanks to Troels Jakobsen &lt;tjak@get2net.dk&gt;
// for fix which makes it work when the page is scrolled

var nDots = 7;
if (document.all&amp;&amp;window.print)
document.body.style.cssText=&quot;overflow-x:hidden;overflow-y:scroll&quot;
var Xpos = 0;
var Ypos = 0;
var DELTAT = .01;
var SEGLEN = 10;
var SPRINGK = 10;
var MASS = 1;
var GRAVITY = 50;
var RESISTANCE = 10;
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 11;
var BOUNCE = 0.75;
var followmouse = true;
var dots = new Array();
init();

function init()
{
&nbsp;var i = 0;
&nbsp;for (i = 0; i &lt; nDots; i++)
&nbsp;{
&nbsp; &nbsp;dots[i] = new dot(i);
&nbsp;}
&nbsp;for (i = 0; i &lt; nDots; i++)
&nbsp;{
&nbsp; &nbsp;dots[i].obj.left = dots[i].X;
&nbsp; &nbsp;dots[i].obj.top = dots[i].Y;
&nbsp;}
&nbsp;setTimeout(&quot;startanimate()&quot;, 2000);
}

function dot(i)
{
&nbsp;this.X = Xpos;
&nbsp;this.Y = Ypos;
&nbsp;this.dx = 0;
&nbsp;this.dy = 0;
&nbsp;if (document.getElementsByTagName)
&nbsp;{
&nbsp; &nbsp;this.obj = document.getElementsByTagName(&quot;div&quot[&quot;dot&quot;+i].style;
&nbsp;}
&nbsp;else if (document.all)
&nbsp;{
&nbsp; &nbsp;this.obj = document.all.tags(&quot;div&quot[&quot;dot&quot;+i].style;
&nbsp;}
&nbsp;else if (document.layers)
&nbsp;{
&nbsp; &nbsp;this.obj = document.layers[&quot;dot&quot;+i];
&nbsp;}
}

function startanimate()
{
&nbsp;setInterval(&quot;animate()&quot;, 20);
}

function setInitPositions(dots)
{
&nbsp;var startloc = document.all.tags(&quot;LI&quot;
&nbsp;var i = 0;
&nbsp;for (i = 0; i &lt; startloc.length &amp;&amp; i &lt; (nDots - 1); i++)
&nbsp;{
&nbsp; &nbsp;dots[i+1].X = startloc[i].offsetLeft
&nbsp; &nbsp;startloc[i].offsetParent.offsetLeft - DOTSIZE;
&nbsp; &nbsp;dots[i+1].Y = startloc[i].offsetTop + startloc[i].offsetParent.offsetTop + 2*DOTSIZE;
&nbsp;}
&nbsp;dots[0].X = dots[1].X;
&nbsp;dots[0].Y = dots[1].Y - SEGLEN;
}

function MoveHandlerIE()
{
&nbsp;Xpos = window.event.x + document.body.scrollLeft;
&nbsp;Ypos = window.event.y + document.body.scrollTop;
}

document.onmousemove = MoveHandlerIE;


function vec(X, Y)
{
&nbsp; &nbsp;this.X = X;
&nbsp; &nbsp;this.Y = Y;
}

function springForce(i, j, spring)
{
&nbsp; &nbsp;var dx = (dots[i].X - dots[j].X);
&nbsp; &nbsp;var dy = (dots[i].Y - dots[j].Y);
&nbsp; &nbsp;var len = Math.sqrt(dx*dx + dy*dy);
&nbsp; &nbsp;if (len &gt; SEGLEN) {
&nbsp; &nbsp; &nbsp; &nbsp;var springF = SPRINGK * (len - SEGLEN);
&nbsp; &nbsp; &nbsp; &nbsp;spring.X += (dx / len) * springF;
&nbsp; &nbsp; &nbsp; &nbsp;spring.Y += (dy / len) * springF;
&nbsp; &nbsp;}
}

function animate() {
&nbsp; &nbsp;var start = 0;
&nbsp; &nbsp;if (followmouse) {
&nbsp; &nbsp; &nbsp; &nbsp;dots[0].X = Xpos;
&nbsp; &nbsp; &nbsp; &nbsp;dots[0].Y = Ypos;
&nbsp; &nbsp; &nbsp; &nbsp;start = 1;
&nbsp; &nbsp;}

&nbsp; &nbsp;for (i = start ; i &lt; nDots; i++ ) {

&nbsp; &nbsp; &nbsp; &nbsp;var spring = new vec(0, 0);
&nbsp; &nbsp; &nbsp; &nbsp;if (i &gt; 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;springForce(i-1, i, spring);
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (i &lt; (nDots - 1)) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;springForce(i+1, i, spring);
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;var resist = new vec(-dots[i].dx * RESISTANCE,
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;-dots[i].dy * RESISTANCE);

&nbsp; &nbsp; &nbsp; &nbsp;var accel = new vec((spring.X + resist.X)/ MASS,
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;(spring.Y + resist.Y)/ MASS + GRAVITY);

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx += (DELTAT * accel.X);
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy += (DELTAT * accel.Y);

&nbsp; &nbsp; &nbsp; &nbsp;if (Math.abs(dots[i].dx) &lt; STOPVEL &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(dots[i].dy) &lt; STOPVEL &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(accel.X) &lt; STOPACC &amp;&amp;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Math.abs(accel.Y) &lt; STOPACC) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = 0;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy = 0;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].X += dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].Y += dots[i].dy;

&nbsp; &nbsp; &nbsp; &nbsp;var height, width;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;height = document.body.clientHeight + document.body.scrollTop;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;width = document.body.clientWidth + document.body.scrollLeft;

&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].Y &gt;= &nbsp;height - DOTSIZE - 1) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dy &gt; 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dy = BOUNCE * -dots[i].dy;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].Y = height - DOTSIZE - 1;
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].X &gt;= width - DOTSIZE) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dx &gt; 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = BOUNCE * -dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].X = width - DOTSIZE - 1;
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].X &lt; 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (dots[i].dx &lt; 0) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].dx = BOUNCE * -dots[i].dx;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;dots[i].X = 0;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;dots[i].obj.left = dots[i].X;
&nbsp; &nbsp; &nbsp; &nbsp;dots[i].obj.top = &nbsp;dots[i].Y;
&nbsp; &nbsp;}
}
//-->
&lt;/SCRIPT&gt;
Mit Zitat antworten
  #66  
Alt 15.02.2004, 15:44
crazy crazy ist offline
OWS Fan
 
Registriert seit: 01.04.2003
Beiträge: 438
Standard

das ist ein Script für ein Slidemenue:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="QUOTE">&lt;html&gt;

&lt;head&gt; &nbsp;&lt;STYLE type=text/css&gt;
#slide {
Position: Absolute;
Left: 5; /* Startpositon des Menüs vom linken Rand in Pixeln */
Top: 10; /* Startposition des Menüs vom oberen Rand in Pixeln */
Visibility: Visible;
}
A:LINK &nbsp; &nbsp; &nbsp; &nbsp;{text-decoration: none;}
A:VISITED &nbsp; &nbsp; &nbsp; &nbsp;{text-decoration: none;}
TD &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{font-family:arial;} /* Schriftformatierungen */
BODY &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;{Margin-Left: 120;} /* Legt fest, wie breit der Rand ist, der für das Menü reserviert wird. Bei 0 scrollt das Menü über den Rest der Seite. */
&lt;/STYLE&gt;
<script LANGUAGE=&quot;JavaScript&quot;&gt;

&nbsp; &nbsp; &nbsp; &nbsp;self.onError=null;

&nbsp; &nbsp; &nbsp; &nbsp;currentX = currentY = 0;
&nbsp; &nbsp; &nbsp; &nbsp;whichIt = null;
&nbsp; &nbsp; &nbsp; &nbsp;lastScrollX = 0; lastScrollY = 0;

&nbsp; &nbsp; &nbsp; &nbsp;NS = (document.layers) ? 1 : 0;
&nbsp; &nbsp; &nbsp; &nbsp;IE = (document.all) ? 1: 0;

&nbsp; &nbsp; &nbsp; &nbsp;function heartBeat() {

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(IE) { diffY = document.body.scrollTop; diffX = document.body.scrollLeft; }
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(NS) { diffY = self.pageYOffset; diffX = self.pageXOffset; }

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(diffY != lastScrollY) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;percent = .1 * (diffY - lastScrollY);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(percent &gt; 0) percent = Math.ceil(percent);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else percent = Math.floor(percent);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(IE) document.all.slide.style.pixelTop += percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(NS) document.slide.top += percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;lastScrollY = lastScrollY + percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(diffX != lastScrollX) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;percent = .1 * (diffX - lastScrollX);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(percent &gt; 0) percent = Math.ceil(percent);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else percent = Math.floor(percent);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(IE) document.all.slide.style.pixelLeft += percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(NS) document.slide.left += percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;lastScrollX = lastScrollX + percent;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;function checkFocus(x,y) {
&nbsp; &nbsp; &nbsp; &nbsp;var totalY, totalX;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;floatx = document.slide.pageX;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;floaty = document.slide.pageY;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;floatwidth = document.slide.clip.width;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;floatheight = document.slide.clip.height;

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(20 == 0) totalY = floatheight;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else totalY = 25;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(0 == 0) totalX = floatwidth;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else totalX = 0;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if( (x &gt; floatx &amp;&amp; x &lt; (floatx+totalX)) &amp;&amp; (y &gt; floaty &amp;&amp; y &lt; (floaty+totalY))) return true;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else return false;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;function grabIt(e) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(IE) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt = event.srcElement;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;while (whichIt.id.indexOf(&quot;slide&quot == -1) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt = whichIt.parentElement;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (whichIt == null) { return true; }
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt.style.pixelLeft = whichIt.offsetLeft;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt.style.pixelTop = whichIt.offsetTop;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;currentX = (event.clientX + document.body.scrollLeft);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;currentY = (event.clientY + document.body.scrollTop);

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(20 == 0) totalY = whichIt.style.pixelHeight;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else totalY = 20;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(0 == 0) totalX = whichIt.style.pixelWidth;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;else totalX = 0;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(!(event.clientX &gt; whichIt.offsetLeft &amp;&amp; event.clientX &lt; whichIt.offsetLeft + totalX) ||
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;!(currentY &gt; whichIt.offsetTop &amp;&amp; currentY &lt; whichIt.offsetTop + totalY)) whichIt = null;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;} else {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;window.captureEvents(Event.MOUSEMOVE);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(checkFocus (e.pageX,e.pageY)) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt = document.slide;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;FloatTouchedX = e.pageX-document.slide.pageX;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;FloatTouchedY = e.pageY-document.slide.pageY;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;return true;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;function moveIt(e) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (whichIt == null) { return false; }
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(IE) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;newX = (event.clientX + document.body.scrollLeft);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;newY = (event.clientY + document.body.scrollTop);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;distanceX = (newX - currentX); &nbsp; &nbsp;distanceY = (newY - currentY);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;currentX = newX; &nbsp; &nbsp;currentY = newY;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt.style.pixelLeft += distanceX;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt.style.pixelTop += distanceY;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.style.pixelTop &lt; document.body.scrollTop) whichIt.style.pixelTop = document.body.scrollTop;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.style.pixelLeft &lt; document.body.scrollLeft) whichIt.style.pixelLeft = document.body.scrollLeft;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.style.pixelLeft &gt; document.body.offsetWidth - document.body.scrollLeft - whichIt.style.pixelWidth - 20) whichIt.style.pixelLeft = document.body.offsetWidth - whichIt.style.pixelWidth - 20;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.style.pixelTop &gt; document.body.offsetHeight + document.body.scrollTop - whichIt.style.pixelHeight - 5) whichIt.style.pixelTop = document.body.offsetHeight + document.body.scrollTop - whichIt.style.pixelHeight - 5;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;event.returnValue = false;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;} else {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt.moveTo(e.pageX-FloatTouchedX,e.pageY-FloatTouchedY);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.left &lt; 0+self.pageXOffset) whichIt.left = 0+self.pageXOffset;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(whichIt.top &lt; 0+self.pageYOffset) whichIt.top = 0+self.pageYOffset;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if( (whichIt.left + whichIt.clip.width) &gt;= (window.innerWidth+self.pageXOffset-17)) whichIt.left = ((window.innerWidth+self.pageXOffset)-whichIt.clip.width)-17;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if( (whichIt.top + whichIt.clip.height) &gt;= (window.innerHeight+self.pageYOffset-17)) whichIt.top = ((window.innerHeight+self.pageYOffset)-whichIt.clip.height)-17;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;return false;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;return false;
&nbsp; &nbsp; &nbsp; &nbsp;}

&nbsp; &nbsp; &nbsp; &nbsp;function dropIt() {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;whichIt = null;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if(NS) window.releaseEvents (Event.MOUSEMOVE);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;return true;
&nbsp; &nbsp; &nbsp; &nbsp;}


&nbsp; &nbsp; &nbsp; &nbsp;if(NS) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;window.captureEvents(Event.MOUSEUP|Event.MOU SEDOWN);
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;window.onmousedown = grabIt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;window.onmousemove = moveIt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;window.onmouseup = dropIt;
&nbsp; &nbsp; &nbsp; &nbsp;}
&nbsp; &nbsp; &nbsp; &nbsp;if(IE) {
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.onmousedown = grabIt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.onmousemove = moveIt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.onmouseup = dropIt;
&nbsp; &nbsp; &nbsp; &nbsp;}


&nbsp; &nbsp; &nbsp; &nbsp;if(NS || IE) action = window.setInterval(&quot;heartBeat()&quot;,1);


&lt;/script&gt;
&lt;span ID=&quot;slide&quot;&gt;
&lt;hr size=&quot;1&quot; width=&quot;100&quot;&gt;
&lt;DIE LINKS&gt;
&lt;hr size=&quot;1&quot; width=&quot;100&quot;&gt;
&lt;/span&gt;

&lt;/head&gt;

&lt;body&gt;



&lt;/body&gt;
&lt;/html&gt;[/quote]<span id='postcolor'>
__________________
*Ein Paar Wahrheiten:
- Der Klügere gibt so lange nach bis er der Dumme ist.
- Der Computer ist ein Rechner, der Mensch ist derjenige der denkt.
- Teamwork is essential - it allows you to blame someone else.
Mit Zitat antworten
  #67  
Alt 15.02.2004, 15:48
honi honi ist offline
OWS Junkie
 
Registriert seit: 01.12.2001
Ort: Mühlheim
Beiträge: 8.702
Standard

Das ist sogar eine ganze Seite!
Mit Zitat antworten
  #68  
Alt 15.02.2004, 16:15
crazy crazy ist offline
OWS Fan
 
Registriert seit: 01.04.2003
Beiträge: 438
Standard

ach wat
Ich hatte keine Lust zu schreiben
das im Body ... das im Head ...das hier ... das da

==&gt; also habe ich es so gemacht.
__________________
*Ein Paar Wahrheiten:
- Der Klügere gibt so lange nach bis er der Dumme ist.
- Der Computer ist ein Rechner, der Mensch ist derjenige der denkt.
- Teamwork is essential - it allows you to blame someone else.
Mit Zitat antworten
  #69  
Alt 21.02.2004, 22:35
Gast
 
Beiträge: n/a
Unglücklich

&nbsp; &nbsp;
Bei mir geht die Passwort abfrage nicht, wo muss ich den code eingeben???
Mit Zitat antworten
  #70  
Alt 18.05.2004, 22:32
Gast
 
Beiträge: n/a
Standard

@crazy: Das Menue ist 'ne feine Sache, nur leider klapps mit Mozilla &nbsp;(Firefox) nicht und auch im IE gibts Probleme:
<script language etc...
hier hab ich den code eingesetzt
script /&gt;
danach mein floatendes Menue und der body, was dann etwa so aussah:
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td> </td></tr><tr><td id="QUOTE">
&lt;div id=&quot;slide&quot; class=&quot;sidebar&quot;&gt;
&nbsp; &nbsp; &nbsp; &lt;div style=&quot;position:absolute; left:0px; width: 100%&quot; align=&quot;center&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;img style=&quot;margin-top:0px; margin-left:0px; display:block;border-color:#727E7E; border-style:solid; border-right-width:0px; border-left-width:0px; border-top-width:0px; border-bottom-width:1px&quot; src=&quot;...JPG&quot; width=100% alt=&quot;&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;a class=&quot;normal&quot; href=&quot;../Start/Startseite.html&quot;&gt;Hans-Christoph&lt;/a&gt;&lt;br /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;a class=&quot;normal&quot; href=&quot;../Urlaub/Urlaub.html&quot;&gt;Reisen&lt;/a&gt;&lt;br/&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;a class=&quot;normal&quot; href=&quot;../Studium/Studium.html&quot;&gt;Studium&lt;/a&gt;&lt;br /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &lt;/div&gt;

&nbsp; &nbsp; &nbsp; &nbsp;&lt;div style=&quot;position:absolute; left:0px; top:50%; width: 100%&quot; align=&quot;center&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;a class=&quot;normal&quot; href=&quot;&quot;&gt;Gästebuch&amp;nbsp&lt;/a&gt;&lt;br /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;a class=&quot;normal&quot; href=&quot;../Links/Links.html&quot;&gt;Meine&amp;nbsp;Links&lt;/a&gt;&lt;br /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &lt;/div&gt;

&nbsp; &nbsp; &nbsp; &lt;div style=&quot;position:absolute; left:0px; top:85%; width:100%&quot; align=&quot;center&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;a class=&quot;normal&quot; href=&quot;Impressum.html&quot;&gt;Impressum&lt;/a&gt;&lt;br /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;hr /&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/div&gt;
&lt;/div&gt;

&lt;/head&gt;

&lt;body class=&quot;normal&quot; scroll=&quot;auto&quot;&gt;

&lt;div style=&quot;position:absolute;left:18%; top:3%; width:74%&quot;&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;h1&gt;Impressum&lt;hr /&gt;&lt;/h1&gt;
&nbsp; &nbsp; &nbsp; &nbsp; &lt;/div&gt;

&nbsp; &nbsp; &nbsp; &nbsp; &lt;div style=&quot;position:absolute; left:18%; top:16%; width:74%; background-color:#CBD0D1; border-color:#727E7E; border-style:solid; border-right-width:1px; border-left-width:1px; border-top-width:1px; border-bottom-width:1px; padding-bottom: 3px; padding-left: 3px; padding-right: 6px; padding-top:3px&quot; align=&quot;center&quot;&gt;
&nbsp;
hier der Text

&nbsp; &nbsp; &nbsp; &nbsp; &lt;/div&gt;

&lt;/body&gt;
&lt;/html&gt;[/quote]<span id='postcolor'> &nbsp;

Im IE meines Kumpels bleibt es wo es ist (auch in seinem Avantbrowser), in meinem IE klappts, Mozilla wie gesagt klappt nicht. Wir haben beide den IE6 - irgendwelche Ideen worans liegen könnte?
Mit Zitat antworten
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